Motion Capture Tools for Autodesk Maya

Motion Capture
for iPhone and Maya

Your face. Your performance. Real-time facial capture from iPhone straight to any rig controllers in Maya.

Downloaded by 29.5K animators, riggers and studios

MocapX - iPhone facial motion capture streaming to Autodesk Maya

Download MocapX

Available on iOS and as an Autodesk Maya plug-in

Plugin

Maya Plug-in

Full integration with Autodesk Maya. Non-destructive workflow with Pose Library and clip recording.

  • Windows & macOS
  • Maya 2017 - 2024+
  • Pose Library editor
  • Clip recording
  • Control baking
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Frequently Asked Questions

MocapX works with any iPhone or iPad running iOS 15.0 or later. For facial motion capture, a device with Face ID (TrueDepth camera) is required. See the full list of supported devices in our documentation.

Yes! MocapX is designed for professional animators and studios and can be used for any commercial project. There are no restrictions on how you use the captured motion data.

Yes, MocapX is generally compatible with any Maya rig. You can connect the motion capture data to your controllers directly, or use the Pose Library for a non-destructive workflow. It also works with popular rigging systems like Advanced Skeleton.

The latest MocapX plug-in (Version 2.2.2) supports Maya 2024, 2025, and 2026 on both Windows and macOS. Older plug-in versions are available for Maya 2017–2023. See the downloads page for details.

MocapX captures at 60 frames per second, providing smooth and detailed motion data. Performance may vary depending on your device hardware, but modern iPhones consistently deliver 60fps capture.

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