Documentation
Technical reference for the MocapX Maya plug-in
Requirements
Supported Maya Versions
Plug-in Version 2.2.2
- Maya 2026
- Maya 2025
- Maya 2024
Compatible iOS Devices
Requires iOS / iPadOS 15.0 or later
Operating Systems
- Windows 10 / 11
- macOS 10.14 Mojave and newer
- iOS 15.0 or later
Installation
Windows Installation
macOS Installation
Facial Expression Reference
MocapX captures 52 ARKit-compatible facial expressions. Select an expression below to compare the neutral face with the activated pose.
Neutral
eyeBlink_LShelf Tools
After loading the plug-in, the MocapX shelf appears in Maya with the following tools:

PoseLib Editor
Create and manage pose presets that map captured expressions to your rig's controllers.
Attribute Collection
Group and organize the attributes that receive motion capture data.
Create PoseLib
Create a new Pose Library node to store expression-to-rig mappings.
Create Pose
Add a new pose to the active Pose Library, capturing current controller values.
Create Realtime Device
Create a new Realtime Device node for receiving live data from the iOS app.
Create Clip Reader
Create a new Clip Reader node for playing back recorded motion capture clips.
Live
Start live data streaming from the connected iOS device to Maya.
Pause
Pause the live data stream without disconnecting from the device.
Bake Tool
Bake captured motion data onto your rig's animation curves.
Demo Rig
Load a pre-configured demo rig to test MocapX immediately.
Help
Open MocapX documentation and support resources.
Key Components
Realtime Device Node
Clip Reader
Attribute Collection
PoseLib Editor
Adaptor Node
Basic Tutorials
01Getting Started
Learn how to quickly setup MocapX and capture your first animation.
02Pose Library
Learn how to work with pose library and manage pose presets.
03Basic Connection
Connect your iOS device to Maya over WiFi or USB.
Advanced Tutorials
04Advanced Skeleton
Using Advanced Skeleton with MocapX for facial animation.
05Eye and Head Connection
Learn how to connect eye tracking and head rotation data to your character.
062D Motion Capture
Learn how to use MocapX for 2D animation motion capture.
07Camera Tracking & Local Recordings
Learn how to use camera tracking and save recordings locally.
08Camera Tracking & Streaming
Learn how to use camera tracking with live streaming to Maya.
09Motion Capture with iPhone
Complete walkthrough of motion capture in Maya using the MocapX app.

